AI Insights · Timothy · April 2022
Top 5 3D Anime Games in Europe Q1 2022
In Q1 2022, the top 5 3D anime games in Europe saw varied performance in terms of downloads, revenue, and active users. Sensor Tower data reveals interesting trends across these popular titles.
In Q1 2022, the top 5 3D anime games in Europe showed diverse performance metrics in weekly downloads, revenue, and active users. Below is a detailed analysis of each game based on Sensor Tower data.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, peaking at approximately $3.9M in the first week of January and closing the quarter with around $3.1M. Weekly downloads hit a high of about 330K in early January but saw a decline to roughly 133K by mid-March, before recovering slightly to 180K by the end of the quarter. Active users remained relatively stable, starting at 2.8M and ending with nearly 2.9M.
Yu-Gi-Oh! Master Duel by KONAMI saw its highest revenue of around $178K in the second week of February, with a general decline to about $60K by the end of March. Downloads peaked at 170K in late January and fell to approximately 65K by the last week of March. Active users showed a robust start at 105K, growing to a peak of 217K in mid-March, and then slightly decreasing to 196K.
NARUTO X BORUTO NINJA VOLTAGE from Bandai Namco Entertainment Inc. maintained consistent weekly revenue, ranging between $23K to $59K. Downloads showed a stable trend around the 43K mark throughout the quarter. Active users remained steady, starting and ending the quarter at approximately 160K.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. showed a peak in revenue at $415K in late February, while other weeks saw figures between $56K to $274K. Downloads fluctuated, peaking at 53K in early February and dropping to around 31K by the end of March. Active users remained fairly consistent, from 204K at the start to about 200K at the end of the quarter.
MY HERO ULTRA IMPACT by Bandai Namco Entertainment Inc. saw its highest revenue of around $123K in mid-February, decreasing to approximately $19K by the end of March. Downloads started strong at 204K in early February but declined sharply to about 11K by late March. Active users followed a similar trend, starting at 159K and decreasing to about 69K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.